Nintendo Apps We Want to See Next
In case you’ve been living under a rock, Pokémon Go, a new app about capturing those rascally pocket monsters, has been released and it’s sort of a big deal. Nintendo has waited a long time to get into the app game and while their first app was a completely pointless waste of time, Pokémon Go has shown all the potential the gaming juggernaut has as an app publisher. Here we’ll take a look at what the next Nintendo apps should be.
Honorable Mention: Any Game from NES, Gameboy, SNES
The easiest (and probably most obvious) Nintendo apps would just be ports of games they’ve already been made. Apps are only capable of so much so limiting it at around SNES capabilities seems realistic. Possibly add some online functionality and BOOM- instant money. Imagine playing Mario Kart with friends or even some of the classic Donkey Kong Country’s.
When it comes to making any app successful, the most important thing is that it’s simplistic but satisfying. Mario games are the culmination of this ideal and making something akin to Super Mario Maker would add a social element to it. The created levels are already made on a touch screen, so that’s not a leap, and there’ll plenty of creative minds willing to get in on it. There’ll be soooo many tweaks and things left off from the Wii U version, but it’ll be enjoyable nonetheless.
Star Fox Rail Shooter
Pretty self explanatory here. Star Fox revolves around a very simple set of mechanics, many that would easily translate over to being an app. Moving the phone to guide your Arwing and a button or two to shoot, a Star Fox app is practically begging to be made. Plus who doesn’t like seeing a meme comeback from the grave? DO A BARREL ROLL will live again!
Duck Hunt Go
Ok, this one’s a little out there but bear with me. Using VR in these Nintendo apps may seem obvious given how it was utilized in Pokémon Go. However, only certain IPs really lend themselves to the concept. You could reach for Legend of Zelda or F-Zero, but it really wouldn’t be intuitive. Enter Duck Hunt. Maybe not Nintendo’s most recognizable game, but it works well with VR concepts seeing how the NES game was set in a fixed first-person view. There’s already been something like this made, so it’s not like the concept is totally foreign. The only thing it would need is to make that damn dog shoot-able.
Practically half the games on Nintendo Land
Nintendo apps from Nintendo Land. In case you don’t remember Nintendo Land (don’t blame you), it was the Wii U’s underwhelming launch title that featured a lot of alright mini-games. That may have been the case on a console, but those mini-games would work perfectly as apps. The Donkey Kong themed game is addicting given its creative but accessible design and the Murasame Castle game, which was also first person, could be adapted in creative ways.
Legend of Zelda, Four Swords/Triforce Heroes style game
After Pokemon and Mario, Zelda is Nintendo’s biggest IP, so something’s got to be on slate. LoZ isn’t as simplistic as other Nintendo IPs and it’s known for its sense of adventure. That’s why the best way to go is with something similar to LoZ: Four Swords Adventures or Triforce Heroes. These games put a spotlight on multiplayer and puzzles, while still having adventure and combat. Having an app that you can play alone or with friends that focuses on puzzles will catch on huge with casual and hardcore fans. Legend of Zelda is ripe for many apps though, so this is only one idea. It’s all good as long as it’s not Link’s Crossbow Training or any of those effin’ CD-i games.